The extra power of the PS3 and Xbox 360 generation heralded an important development in gaming: the dreams of matching the cinematic narrative style so prevalent in Hollywood could finally be realised. In hindsight, this strictly linear approach had arguably more failures than successes – for every *Call Of Duty 4: Modern Warfare* there was a *HAZE*, every *Heavy Rain* matched by a *Turning Point*. It was clear that pure power wasn’t enough – it had to be utilised not only by expert coders, but also by writers and directors who understood the need for deep, compelling characters in an exciting story.
And the absolute peak of this new wave was Naughty Dog’s expertly constructed *Uncharted 2*.
Continue reading “Great Moments Of The Generation: Uncharted 2’s Jeep-Hopping”
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