The Next Reality: Game Makers Design The Future

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A few years ago – and I wish I could find the link, but you’re going to have to trust me – Cliff Bleszinski (formerly of Epic Games and designer of *Gears Of War*) said that The Next Big Thing would be usable Virtual Reality headsets. He was emphatic, but is also known to be so, leading to his claim being categorised with so many other wild predictions from  industry professionals.

Except now it doesn’t sound so wild.

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Review: Nidhogg (PC)

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If games are dancing, then *Nidhogg* is the Argentinian Tango. Grace and blood, attacks and parries, personal space being fiercely invaded time and time again. Swift moves sometimes sliding into long-held pauses with heartbeat percussion as underscore. The name for developer Messhof’s newly-released fencing-come-LSD-trip comes from a huge dragon featured in Norse mythology, whose primary interest was the chewing of both life-trees and on the bodies of the unfit for eternity.

And once this game has you, there couldn’t be a more apt title.

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Review: 47 Ronin

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Japan is a beautiful country. I know that even though I’ve never actually set foot on its soil. Thousands of years of myth and steadfast tradition has long enthralled the more relaxed Western cultures, and cinema has always revelled in the deep cultures of its picturesque history. Modern filmic takes like the animated *Spirited Away* go into great detail to bring their Japanese worlds to life, and often this can result in deep, complicated and slow-burning plots that weave through character and mystery.

Unfortunately, *47 Ronin* is what happens when someone called Carl watches a Japanese samurai classic and thinks “you know, this could be more *accessible*.”

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Simon’s Best Games And Movies Of The Year

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It’s time to interrupt the endless barrage of Christmas calories

that I seem intent on shoving down my throat as quickly as possible

seriously, it’s like Gluttony Man in Se7en

but I don’t have my body tied down,

my arms are wilfully ladling anything alcoholic or sweet or tasty into my mouth

like it’s going out of fashion

to round up what I think have been my personal favourite games and movies of 2013.

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First trailer for Christopher Nolan’s Interstellar Celebrates Flight And Brings The Shivers

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Even though *The Dark Knight Rises* is one of the biggest cinematic disappointments in recent memory, the first glimpse of a new Christopher Nolan movie still fills me with excitement thanks to *Momento*, *Insomnia*, and the masterpiece that is *Inception*. His new movie, *Interstellar*, is due for release next November. Here’s the first teaser:

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Great Moments Of The Generation: Vanquish’s Opening Hour Staples Jaw To Floor

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Shinji Mikami is a man involved in redefinitions. He created the modern horror genre with *Resident Evil*. He defined third-person stylish action with *Devil May Cry*. He followed these by redefining action games with *Resident Evil 4* and made the funniest, most hardcore brawler ever in the sublime *God Hand*.

Then he took a look at one of the staples of Western game design – the third person cover shooter, popularised by *Gears Of War* – and casually made a game that bests all of them. That game, *Vanquish*, isn’t just a standout moment of the generation, but is also one of my all-time favourite games. And it’s really down to jawache.

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