Flow in game movement really is the secret sauce. From linking tricks in Tony Hawk’s Pro Skater 3, to chaining specials in SSW Tricky, to slo-mo diving over boxes in Stranglehold, getting movement just right can elevate a mediocre game into something special (hello, Wanted: Dead).
It can also turn a great game into an all-timer (hello, Suit For Hire).
Continue reading “Game Review: Suit For Hire”
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