Chris Roberts

Star Citizen, Elite: Dangerous, EVE Valkyrie, No Man’s Sky: Our Grand Return To Space

Posted by Simon on August 19, 2014
Games, News / Comments Off on Star Citizen, Elite: Dangerous, EVE Valkyrie, No Man’s Sky: Our Grand Return To Space

Lego spaceship

It’s a wonderful time. Finally, after years of neglect and half-assed mobile entries, the space game is back. EVE Online‘s held the ground for a few years, but its systems and politics are incomprehensible to all but the most devout of players. These emerging titles, together with seemingly mandatory support for the Oculus Rift VR headset, hold the promise that’s been burning in the hearts of everyone who’s been raised on a diet of Star Wars and Battlestar Galactica: to sit in the cockpit and twirl through the stars in the hot bloom of a thousand enemy lasers.

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Awesome: “Star Citizen” Spaceships Are So, So Shiny

Posted by Simon on February 04, 2013
News / 1 Comment

Hot damn. Ever since I read an article about specialist Lego spaceships on Kotaku, I’ve been increasingly drawn to fantastic spacecraft art. And now, also on Kotaku, is a collection of ship designs by Kemp Remillard for the upcoming Star Citizen – and they’re all fantastic. A few of the cutaways are already calling for the print-and-frame treatment:

Spaceships

 

 

Star Citizen is the latest game by Chris Roberts, designer of Wing Commander, a game that Matt rather likes. Hopefully the game will be as spectacular as the ships and the space trading simulation genre will get a much-needed shot in the arm.

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