Games

Simon’s Best Games and Movies of 2016

Posted by Simon on December 30, 2016
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Hello.

2016 has been conspicuous by our absence. It almost seems strange that, in a year where everything went wrong, with so many adored artists and creators being whisked off to the afterlife, the events of the last twelve months have barely been registered on Awesome Friday.

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Review: SUPERHOT (Xbox One, PC)

Posted by Simon on May 13, 2016
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2921719-superhot_beta_gs

Lukewarm.

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The Top Movies And Games of 2015, According to Simon

Posted by Simon on January 01, 2016
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MMBestOf

Happy New Year! As you may have noticed, we had a quiet second half of the year here at Awesome Friday, but that’s not to say we weren’t busy. It’s the opposite, actually; between work, and kids, and writing an entire bloody book in November, I’ve barely had time to indulge in my twin pleasures of games and movies, let alone write about them. Looking back over the year, there are a number of titles that I wish I’d had the chance to watch and play, but I also discovered I engaged with enough entertainment to put together a list.

So, here is it: my Best Of 2015.

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All Hail PS4’s Sleep Mode

Posted by Simon on September 27, 2015
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PS4

And praise be to the Suspend/Resume function.

Childbirth is a miracle. I’ve seen a tiny human being come out of another human being twice – the first emerging like a stone skimming over water, the second grumpily being pulled out after refusing to budge, both heralded by the battlecry of a woman adding a +1 to the world with thunderous determination  – and it’s really something. And by really something I mean completely changing your view of yourself and the Universe, but it’s a more relatable summary.

Having kids reframes your world in the best, most exhausting ways possible, but one of the biggest hits comes to gaming time. The nightly hours playing TimeSplitters are a memory so ancient they might as well be from another dimension. Even finishing a game becomes a novelty, and up until recently there was no solution to the frequent sudden instances where the game has to go off now. Thankfully, Sony has solved this with a firmware addition that should be renamed Every Dad’s Best Friend – the glory and brilliance of PS4’s Sleep and Suspend mode.

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Review: Absolute Drift (PC, Mac)

Posted by Simon on August 14, 2015
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I can’t stop playing Absolute Drift, and in order to properly explain why, I have to tell you a little story.

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Review: Galak-Z (PS4)

Posted by Simon on August 10, 2015
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Spelunky has a lot to answer for. Ever since it single-handedly championed procedurally-generated levels back in its enhanced 2012 version, many other games have been lining up to try and emulate its perfect blend of slow progression and brutal punishments. 17-Bit’s Galak-Z is the latest to follow this trend, openly shifting from its initial open-world design in favour of a chaotic and frustration-filled set of tough challenges. And it so nearly gets it right.

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E3 2015: Nintendo Liveblog

Posted by Simon on June 16, 2015
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Nintendo’s Digital Event kicks off the second day of E3. What can it do to possibly top Sony’s ridiculously gratifying show last night? Let’s find out!

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E3 2015: Sony Liveblog

Posted by Simon on June 15, 2015
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This is it, then. The last big show of the day. Let’s see what secrets Sony has ready for us.

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E3 2015: Ubisoft Livestream

Posted by Simon on June 15, 2015
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Bonjour. Ici est Ubisoft pour la E3 presentation. Joinest moi ici.

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E3 2015: EA Liveblog

Posted by Simon on June 15, 2015
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Prepare your eardrums.

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E3 2015: Microsoft Liveblog

Posted by Simon on June 15, 2015
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Microsoft have much to prove this year. The PS4 has a clear lead thanks to Sony’s emphasis on games, and now new Microsoft boss Phil Spencer has to try and reverse that trend. Tune in live with me now to find out if they succeed!

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E3 2015: Bethesda Wrap-Up

Posted by Simon on June 14, 2015
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Bethesda kicked off the E3 shows with a few known announcements and a couple of tasty surprises. Here they all are.

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Incoming: E3 2015!

Posted by Simon on June 14, 2015
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It’s that time again.

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Fly Through Every WipEout Track In Your Browser

Posted by Simon on April 20, 2015
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WipEout

The first WipEout was solely responsible for elevating Sony’s first PlayStation from potentially being just another kiddy toy to a genuinely cool piece of kit. The pulsing soundtrack and revolutionary 3D courses marked the start of many lifelong gaming obsessions, curves and accelerator twitches quickly etching into happy minds.

If any of this is giving you an excited glow, then Dominic Szablewski is your new best friend. Diving into the source files (which he’s documented here), he’s put each of the original’s tracks into a format that allows you to experience them in your browser. To sweeten the deal, you can even view the ships and logos designed by The Designers Republic, and play the soundtrack underneath.

This might actually qualify as The Best Thing Ever. Relive those glory days here.

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Activision Uses Captain America To Sell Call Of Duty To The Chinese

Posted by Simon on January 12, 2015
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Call Of Duty Online is a free-to-play China-exclusive version of the mega franchise trailored specifically for its first (official) foray into their new, recently legalised, videogame market. Here’s the trailer – see if you can spot anyone familiar:

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